![]() ![]() ![]() It is mainly a problem with the two main processes of TOR not being able to communicate with each other, thus the handoff to the main process is never happening.įor example, SWTOR runs flawlessly in CrossOver 20.0.2 in a WIN10 64Bit bottle under High Sierra, which still supports 32 Bit code, so CrossOver doesn't need to substitute its own 32 Bit libs. I think that the removal of all 32 Bit code in Catalina, and the re-introduction of these libraries in CrossOver lead to revival of the same error that made swtor_fix.exe necessary. Here comes some speculation of my own, so take this with a huge shovel of salt. In later versions of Wine and CrossOver, swtor_fix.exe actually introduced new issues (crazy latency for one), as it hasn't been maintained since 2016 AFAIK. Yes, swtor_fix.exe was originally created to fix this, but once newer versions of Wine and CrossOver fixed the problem (probably inadvertently), it was no longer needed and maintained. It's probably the same issue that has plagued SWTOR under Wine and CrossOver from the beginning. ![]()
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